목차 1.Introduction Executive summary History of company
& products Vision & Mission
3. Theories & literature
reviews.
4. Discussion about Marketing Plan. External Environment
product competitors Generic competitors Total budget
competition PESTLE a.Political
b.Economic c. Social
d.Technological e.Legal Marketing strategy Target market
(STP) CJ인터넷(넷마블) STP & Product Mix Conclusion
본문 Vision
& Mission
Mission : is to offer continually easy access to the
various online game with the finest analysis capacity of the data base and
creative organizational culture from coming by initiative
employees.
Vision : we will become not only the number one online game
& entertainment service company but world’s pioneer online game &
entertainment service company that makes people’s life joyful.
Goal of
this study : to bring new over the 30’s customers from other companies, offering
better casual games and entertainment sources
3. Theories &
literature reviews.
4
P’s
http://www.netmba.com/marketing/mix/
MarketingSWOT
http://www.netmba.com/strategy/swot/
4.
Discussion about Marketing Plan.
Internal Environment
Netmarble’s
organization structure is like following chart. Under the CEO and executive
groups,Each department has each other deferent tasks and
responsibilities.
Netmarble’s core organization culture is free and
casual. CJ internet employees are under more free and casual work environment.
There is no doubt that our employees who are free from other complex company
cultures. For example, Netmarble’s employees have free dress code and meeting
style during the work. They have offered many entertainment events out of their
work place to encourage employees to have a creative way to think such as
watching movie, playing a game. Above of all, we have considered creative ideas
and free willingness to be important. So we built our companys cafe, wonderful
restroom, typical discipline room, open meeting room and nursing room etc. At
the end, our CJ Internet employees usually are free from companies restrictions
or rules. In brief, our company culture is freeness an
본문내용 internet
based circumstance. According to the data by KOSIS, Korean statistical
information system, the computer diffusion rate from every house in Korea was
60.1% in 2002 and without any doubt, this rate has been increasing now. This
means almost more than half of every house has a computer with fine internet
access, and thanks to the size of its territory, Korea, we do have the worlds
best
cond
참고문헌 http://www.itstat.go.kr/ |
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